Latency: The Invisible Killer of Your Audio Flow
Movies First: Film Reviews & InsightsAugust 12, 2025x
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00:40:1064.48 MB

Latency: The Invisible Killer of Your Audio Flow



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Get ready.




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Be history. Get started.




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Welcome.




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Hi. Hi. Hi.




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Hello, everyone, to the pro audio suite.




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These guys are professional and motivated.




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Please take the video. Stars.




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George was a founder of Source Element.




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Robert Marshall, international audio
engineer Darren Robin




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Roberts and global voice Andrew repeaters.




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Thanks to tribal Austrian audio lighting,
passionate elements George the tech




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wisdom and Rob APIs international demos
to find out more about us.




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Jake the Proteas sweetcorn line up.




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Ready? Here we go.




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And welcome to another pro audio suite
thanks to Triber.




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Don't forget the code.




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Try Pip 200 to get $200 off your try.




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Booth and Austrian audio
making your passion heard.




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And like should you say there is something
heading this way towards me?




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That's me from Austrian audio.




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Can't say anything yet, but, we'll be
giving that a whirl in weeks to come.




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And I'm a little bit excited.




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I want to know. Can't tell you.




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How I'm going to wonder that I'm going
to be completely distracted for this.




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What?




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It was just going to keep coming up
with random ideas through the episode.




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Yeah, exactly. Going is it is it?




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Yeah. Does it sound like.




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Can you get it at CVS?




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Yes, you can.




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But it's under a plexus plexi.




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Kits.




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You have to get them to out
open it up for you.




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Is it chocolate colored.




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And there are no buts about it.




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But anyway.




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You had.




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To be on the beginning of the show.
Seriously.




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Maybe we should do that for a,




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We should put that out as the episode.




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It's a Patreon, you know?




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You want to hear the weird shit?




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I said I'd like to. Get that. Joke.
Yeah. Patreon.




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I mean, the nice bit there is.




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You know, we're now talking about
hearing things late, so there you go.




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That probably sits.




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Oh, it does indeed,
because the latency is,




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Well, I mean, everyone kind of knows




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what latency is,
but really do we know what latency is?




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Well, I.




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Think a lot of people are confused about.




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What is. See, delay.




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Let's let's start let's start with what?




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It's not it's not echoing back.




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Yeah.




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Well, it kind of does.




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I mean, I guess because, you know,
if you like, you can sort of hear




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ringing in other people's
headphones and stuff. Right?




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Echoing back is caused by latency,
but latency is not echoing.




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Best latency is what in its most basic
form, latency is the time it takes your




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audio signal to go through your system
to be processed digitally.




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Sometimes
it might be sent to another machine




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and come back,
and then it's got to go back into




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whatever it is you're using
and then go back out.




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So it's the time it takes
is time for that process to happen.




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Yeah. Latency is the time for a process
to take place.




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Yeah, exactly.




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And sometimes for me to understand
what you just said.




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Yeah.




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So like say, look, I mean, biggest place




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I know the city's on source
connect sessions when I'm working with




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maybe doing a voice over demo
with or recording someone in the States.




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Right.




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Because it's got to get to me
from the States and source connects




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for to do it sync.




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And you can talk more
about what happens there Robert.




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And then it's got to go from me.




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I've got to sort of re spot,
I've got to respond.




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And then it's got to go back
through that same process back to right.




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Yeah. That's gone.




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So that's a round trip. So that's. A real.




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Classic latency.




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The classic latency
joke is the guy who's like at the like,




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you know, the war correspondent
out in the field in the control room.




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Just like what's it like out there.




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Oh yes Kenny.




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Yeah. Yeah. It is really awful out here.




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It's there on a satellite.




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Q then it's going to be 3 or 4 second to.




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Right? Yeah.




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So so what what sort of things
are happening inside a plugin.




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Let's talk about for example,
Inside Source Connect.




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Without giving away any trade secrets,
why does like for me it's




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you know, I would sort of think, well,
it's only got to sort of shoot




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through this,
you know, this computer thing.




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Why does it take so long
to get through there?




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So there's latency all over the place.




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Even if you've ever connected
your audio interface and you hear yourself




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like some computer software lets
you monitor yourself through the software,




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and when you do, you might hear a little




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like shadowing or a very quick, very,
very short echo of yourself.




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A musician would call it a flam.




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Or ProTools is a classic example of this,
because unless you use low




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latency monitoring in the native version,
you have a.




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Stream. Yeah. Yeah. Right.




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So then you're going to hear yourself
through all the buffering that occurs




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where your audio interface collects
the data.




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That's one process in the audio
interface computer.




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It hands it off to ProTools,
ProTools records it.




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Maybe ProTools even has to pass it
through a few plugins




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that you have on that channel.




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That's also more time to,
you know, to process those plugins.




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And then out
it goes back to your headphones.




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So every DAW has a usually
some sort of buffer.




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And it's the classic thing
where if you lower the buffer




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you're going to have less latency.




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It'll sound
like you're having less of a flam,




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but then you're going to make it
less stable because the computer




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has less time to apply to do
all these processes that it needs to.




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And if it can't get them all done in time,




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depending on how the software handles it,
it might just stop what it's doing




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and throw an error message up and say,
oh, I had an error,




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or it might not throw
the error message up,




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but it might make all the audio
sound like garbage.




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It just depends on how the software
decides to handle that state.




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So there's time it takes just locally




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to get the audio into your computer
and then into the software,




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be it Pro Tools or Source Connect or Zoom
or whatever it is.




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It has to digitize the audio
so it has a converted from a voltage to




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to a digital signal,
and then has to take that digital signal,




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get it into the computer software,
into the computer software.




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The computer software has to do something
with it.




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EQ compression, who knows.




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In the case of Source Connect,
what it's doing is




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it's taking that audio data,
which is a lot of audio data,




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and it's putting a
with a data compression on it.




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That's not like audio compression
in terms of dynamic range.




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It's compressing the audio to remove




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what it knows
you can't hear as a human, so that it can




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then send less data without losing
audio quality across the internet.




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So that time it takes to compress
the audio, data wise takes,




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only a few milliseconds.




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You know, 20 milliseconds
actually, or something.




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I think it might be less.




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I think it's 20 milliseconds
to compress it and decompress it.




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The real time




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that, no pun intended that occurs is in
hauling it over the internet.




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So there's a few other steps
that connect has to take before




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it gets it on the internet.




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It then has to take chunks
of those of that audio




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and has to chop it up
into what's called the packet.




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Think of that as like
has to put the audio in a box




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so that that box can be
sent over the internet.




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Because the internet doesn't work
in continuous streams of data,




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it works in packets or chunks of data.




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So you have to take your audio.




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That's rather continuous,
chop it up into chunks or packets,




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and then send those packets across
the internet, receive those packets.




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And so when you receive the packets,
you have to have another buffer




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because you need to make sure
that you get all those packets in order.




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When you start sending them out,




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you don't know how they're going
to go across the internet.




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And sometimes some of them
might take a slightly different route




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depending on how the internet,
the internet's, self deterministic,




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how it decides to deliver
data from point A to point B,




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so the buffer on the receiving side
is what the




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what gives the system time to make sure
that it has all the packets in order




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so that it can play them out
without a hiccup or a drop out,




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and then it receives all those packets,
it gets them in order,




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plays them out, decompresses them,
and then reverses everything.




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So it decompresses that makes them
the big string of audio hands that,




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to your audio software
that's playing it out.




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Again, in this case, it's
sort of connect off to the audio card,




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which has a little small buffer in it,
and then out to your headphones.




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So and so all of that, depending on
where you are, it can take a varied amount




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of time, anywhere from 300 milliseconds
to possibly around a half second or.




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So with, with the internet,
because we always




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assume is like point A to point B,
and that's it.




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There's nothing in between.
But it doesn't work that way, does it?




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Because sometimes it'll veer off it off
some other direction.




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Right.




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So there's all the way the internet works
is there's these many different series.




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Yeah. I don't know.




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It's there's many, many, many different
internet service providers out there.




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And they all do
what's called peer together.




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So what makes the internet work
is that all




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providers on the internet
have to peer with each other.




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And this is where you get your issues
with net neutrality and whatnot,




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because they should all deal
with each other's




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data with the same priority,
but they don't necessarily do that.




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They really give all of each other
the lowest priority technically.




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So for example, AT&T, if it has data
from its own network, it's going to pass




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that data to the next hop before it passes
data from, say, T-Mobile or Verizon.




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So the internet's built off




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of these many, many different providers
in the in the United States,




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you have what's called the tier one or,
you know, tier one providers.




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And usually at some point,
if you're connecting from one carrier




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to another, at some point
you end up going down




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all the way down to a tier
one provider and back up,




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so many local carriers
might be many tiers up from a tier one.




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But in theory, if you and your connection
partner were on AT&T, if AT&T was doing




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everything really perfectly,
the data would never leave AT&T network.




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That's not to say it doesn't hop across
many different nodes on AT&T network.




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So AT&T also would peer with itself.




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You know, you're in New York.




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The person you're connecting
with is in, say LA.




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Your signal might go




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probably down through Texas,
through some of various servers




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and, you know, like Houston
and maybe over in Colorado or New Mexico.




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And eventually it's just sort of
hopscotching across the country




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from one peering point to the other
until it gets to the end endpoint.




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So with with source connect the just
source elements where your service based.




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So we have relay servers.




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So normally source connect




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first going to try to create
what's called a peer to peer connection




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which AT&T or the provider
would figure out that route for you.




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But if your firewalls
can't trust each other,




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then you have to have the data coming
from a trusted point.




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And that would be our servers.




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So we have servers throughout the globe.




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I forget exactly where at this point,




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because we've expanded, but we at least at
one point had two in Europe,




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I think three




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in the United States and one in Asia
at least.




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Yeah.




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Those were that was in the pandemic.




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We had like 5 or 6 points.
I think we have more now.




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But if we like I'm just thinking
like, for instance, if I'm sitting here,




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where I'm in Victoria in Australia




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and I'm connecting with Rob in Sydney,




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with which service do I pass through
to get to Sydney from here?




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Would I go overseas? You might.




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You might go all the way to Singapore
I think is where I think are




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apex servers are
I think they're in the Singapore area.




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So if you were connecting peer




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to peer, your connection might never leave
Australia.




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The servers serve two purposes.




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One is a meet and greet.




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So you both log in to the server
and you have no idea where each other are.




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And Robbo sends a message to Andrew
that says, hey, I want to connect.




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That message goes to the server and the
server says, oh, I know where Andrew is.




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I'll send that message to Andrew.




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Robert wants to connect.




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Andrew accepts.




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Then it's going to basically give up all
the information about Robert's location,




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and it will try to make that




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connection peer to peer,
which might take, as I call it, the birds.




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As the bird flies through the internet,
the shortest path.




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That's what the internet should do
naturally,




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should make a peer to peer connection.




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If it can't,




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then you might see Source Connect,
say switching over to Source Stream.




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At that point, you guys would both
be going through Singapore,




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which technically adds latency




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because now you both
have to go all the way




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to Singapore
and back to talk to each other. Right?




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But the only reason why that would be
happening is to satisfy a firewall




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or security issue.




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Not because it's actually technically
better to add this mileage




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to the connection.




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So you're not always
going through our servers.




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We try to always find the shortest path.




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So then okay,
so now we know what causes it.




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How can we deal with it.




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So Source Connect three
you would have your ports forwarded.




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And that would very much guarantee
that you'd get a peer to peer connection.




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If both sides have their ports forwarded




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you're going to get a peer
to peer connection




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as long as you don't have that user stream
checkbox selected.




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Which would force it to use the streaming
server again.




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That's the best way.




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But port forwarding has just
become untenable for a number of reasons.




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One of the biggest reasons
is especially with the NBN,




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I've seen this
and really with more and more countries,




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in the United States,
if you have a cellular connection,




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you're not going




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to get an internet connection that puts
you directly on the public internet




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and most of the internet connections
that the NBN provides,




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as far as I've noticed, do not put you
directly on the public internet,




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so you can't do port forwarding
unless you have a direct connection




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to the public internet.




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If you don't have a direct connection
to the public internet, basically




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what you have is an internet service
provider that corrals all their users




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into one massive little private network,
and then lets them all




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get to the public internet through one
point of presence, essentially.




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And they save money,
they save IP addresses this way and costs.




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So you can think of it, the difference
of living in a city directly on the grid,




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or living in the little community




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where all the houses
have all their private roads.




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But to get out to the road anywhere else
besides the group of houses,




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you have to go through that one road
that puts you on the public road




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compared to the HOA.




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So most




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internet service providers are sticking
everyone B inside their HOA now.




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Therefore, you can't do port forwarding
and port forwarding is a pain in the butt.




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Usually.




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Source CNet can try to figure its way
out of those networks and still establish




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a port, a peer to peer connection,
even without a port forward.




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But it's not guaranteed,
because a lot has to do with.




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Yeah, it gets really technical,
but essentially a really strong firewall.




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A router would realize that it's




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having a conversation with our server
and that's using a port.




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And then Robbo comes in and says, hey,
let me send data in to Andrew




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on that same port.




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And a good firewall would say, Yeah.




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See you. Later.




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I'm not fallen for that.




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Like,
like you're not the person I'm talking to.




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Whereas a weaker
firewall would let us kind of like,




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stick our foot in the door and then
let Rob go in through that same port.




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There's advantages
to those weak firewalls,




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but there's also,
of course, obviously disadvantages.




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So ultimately




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it's these days,
you know, compared to the early 2000s,




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it's just not possible
to port forward the world anymore.




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And so the whole service has gotten




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more expensive




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to provide for these reasons,
because you have to rely on a whole global




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network of servers, even more
so to be able to make all this work.




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But yeah,
that's how it establishes its connection.




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And you don't know, like,
you could have a situation where




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two people who live in the same city
because of the firewall




00:15:48

as they can't connect with each other,




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and even though they're only one house
away from each other,




00:15:53

might have to bounce
through a relay server,




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it's hundreds of miles away
from the two of them.




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But not ideal, but sort of.




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That's how it goes.




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So it's connect
four does a pretty good job, right?




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Well, it doesn't need port
forwarding anymore and it has a much more.




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It has a larger system of global
servers to get through. And




00:16:14

yeah.




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So in the sense it's better
because it doesn't rely on port




00:16:17

forwarding so much and it's a little bit
more intelligent about Source connect




00:16:20

three sometimes would end up
in a situation where it,




00:16:25

for example, there's a system called UPnP
or it's called Universal




00:16:29

Plug and Play, and that's
where the software asks for a port.




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And then the router opens up that port
for the software, which is great.




00:16:38

But then what people do
is they get service from say,




00:16:42

Comcast Internet, and then they go
over to BestBuy and they buy a Euro router




00:16:47

and they hook up this Wi-Fi thing
to their whole house.




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So what they've done is
they've put a router inside of a router,




00:16:53

they've basically created
the turducken of networks.




00:16:56

And you have firewalls inside of firewalls
literally.




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Or you know, so UPnP says, hey,
you have a port, but it doesn't know




00:17:04

about the next router layer
outside of that, which blocks the port.




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And source connect
doesn't know about that.




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So then Source Connect doesn't know
at least first connect three wasn't




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as quick
or good about figuring out like, oh,




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I don't really have UPnP,
I don't really have a port.




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I thought,
I have a port, and that's where,




00:17:23

so sometimes you would have




00:17:25

those connections that didn't work
as fluidly, and you'd have to tell it




00:17:28

to switch over to source stream source
connect four is a little bit.




00:17:32

It's a lot better about figuring out
when when it needs to switch over.




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What about Wi-Fi boosters like,
you know, I've got in this house




00:17:40

because the modem is actually
in the studio here, which is not.




00:17:44

Typically add a layer.




00:17:45

So some of them add a layer
or some of them don't.




00:17:48

It depends on how they're set up.




00:17:51

George, you'd actually know
more about those I think, than I do,




00:17:54

but sometimes they they literally
present themselves as your first router




00:17:58

is 1921681.1 and the internet boosters




00:18:01

1921682.1.




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That change in that second




00:18:05

number is a whole nother network layer
that's called the subnet.




00:18:10

And now you've.




00:18:11

Yeah. Shit complicated.
There's new router.




00:18:14

Well there's modern routers
now that have mesh




00:18:18

Wi-Fi router, mesh Wi-Fi extenders.




00:18:22

And the nice thing about mesh stuff
is they do extend the same IP




00:18:25

address across your home.




00:18:28

But they have to
be they all have to work together, right?




00:18:30

You can't just.




00:18:31

And the mesh has to be your thing,
but you have to hook up




00:18:34

your internet connection
directly to the head unit of the mesh.




00:18:38

If not the whole.




00:18:39

If not, the whole mesh becomes a layer.




00:18:42

Yeah yeah yeah yeah.




00:18:43

It's yeah, it's it gets messy quick.




00:18:46

Even in my little 800 square foot
apartment I have, I have a router,




00:18:50

a power over
Ethernet extender to go to the living room




00:18:54

which is ten feet away,
but our house is made out of chicken wire.




00:18:56

Yeah.




00:18:58

The entire thing is a Faraday cage, right?




00:19:00

And that goes out to the living room,
and then it goes




00:19:03

from there to the kitchen to another Poe.




00:19:08

Oh, no.




00:19:08

It goes through, through the walls.




00:19:10

And then it goes from there to the kitchen
to another to the other Poe.




00:19:14

Then it goes to another network
extender out there,




00:19:16

which is on a different subnet, completely
to get to my webcam out in the garage.




00:19:22

Right.




00:19:23

And that's the kind of thing
you have to do sometimes.




00:19:25

But if your network is, for example,
there's one brand of router called Eero,




00:19:31

not necessarily my favorite,
but they are friendly to use.




00:19:34

The, let me let me make one complaint
about know




00:19:37

the only place you can manage
that thing is on your stupid cell world.




00:19:41

Oh, wow.




00:19:42

Okay. Yeah. So annoying.




00:19:44

That's what I don't like.




00:19:45

And I think they do it
for security reasons.




00:19:47

It's easier to secure it.




00:19:48

Probably over a mobile.




00:19:50

It makes it really hard
to tech support for people.




00:19:53

It is really a nuisance. Yeah.




00:19:55

For you guys to help somebody on an Eero
and have to talk them through




00:19:59

how to do it. On their own
while talking to them on their phone.




00:20:01

It's not nearly. Yes.




00:20:02

Yeah, yeah.




00:20:03

You set up a. Screen share
and then you're like, wait.




00:20:05

You're like, oh, screen trainer computer,
let me jump in your router.




00:20:08

Zero.




00:20:08

You're like,
oh God, okay, pick up your cell phone.




00:20:11

What do you see? Oh I. Don't know.




00:20:13

It says router.




00:20:13

It doesn't say router.
No it says it's supposed to say router.




00:20:16

I don't see it because half the time
they don't even look.




00:20:19

Oh fine. Oh now I see it.
Three minutes later. Yeah.




00:20:22

Like yeah.




00:20:23

Yeah I haven't got a year. I said, what
are you talking about? That wasn't me.




00:20:27

Okay. Yes.




00:20:29

I mean you want to look for like Synology
or Ubiquity.




00:20:32

Ubiquity is great ones. Yeah I like.




00:20:34

Like not that expensive and really,
really reliable and easy to configure.




00:20:38

But yes, you got to be really careful
with that stuff.




00:20:41

It can slow down your whole network.




00:20:43

Especially the ones that go Wi-Fi
to Wi-Fi.




00:20:45

So one of the things about the extenders
I have a set of ubiquiti unify routers




00:20:50

and they're Wi-Fi hotspots,
but they are meant




00:20:54

to be connected
to each other through Ethernet.




00:20:58

Yeah.




00:20:58

And therefore, because if not,
what you have is like, anything




00:21:02

that's wireless has more latency
than anything that is wired.




00:21:06

And all these things
that are wirelessly extending things,




00:21:09

you have both the transmit,
the the receive and the transmit




00:21:13

latency that you're adding to it
because you're basically asking it to be,




00:21:18

access point and, receive




00:21:20

point wirelessly at the same time.




00:21:23

It's, you know, it's being both ends of it
simultaneously.




00:21:26

I bought years ago, the, Apple AirPods.




00:21:30

So they, you know, they plug into the plug
in the wall and then fire off Wi-Fi.




00:21:35

So basically, my setup is like an Ethernet
cable connected to the modem in here.




00:21:39

Underground, then into the house.




00:21:42

And then there's a whole bunch of Ethernet
plugs all through the house.




00:21:46

Nice, nice. Yeah.




00:21:48

That's what happens
when you build your own house.




00:21:50

Yeah, definitely. Exactly.




00:21:53

Yeah.




00:21:54

Yeah.




00:21:55

Because because the power over the
or the Ethernet over the power system




00:21:59

and I've seen mixed, mixed results
with those things.




00:22:02

Yeah.




00:22:03

Like they,
they don't they slow things down.




00:22:06

I think that we talk about the latency
on the, on the computer




00:22:09

and where the delay between
the add converter to the computer to it.




00:22:13

And so I was getting that. Yeah.




00:22:15

All of that.
I tried going over that at the beginning.




00:22:18

ProTools. Yeah. ProTools
native in how it's.




00:22:20

Yeah. Yeah.




00:22:21

Like that really matters
for people playing in sync.




00:22:24

Right. Like mainly music.




00:22:26

Like if you're trying to play virtual
instruments, synthesizers,




00:22:30

all sorts of layers and have everything
line up so you don't have to manually.




00:22:34

Or if you want to. Right. Yeah. To vision.
Well yeah.




00:22:36

I mean like like




00:22:37

like one thing to be really




00:22:38

clear on is like what is latency
that matters and doesn't matter.




00:22:41

So if you're looking at lip lip sync
you can have a little bit of tolerance




00:22:45

there.




00:22:46

20 milliseconds isn't going to make
something look out of sync,




00:22:49

but 20 milliseconds at the right musical
tempo




00:22:52

is the difference
between a good player and a bad player.




00:22:57

Right.




00:22:57

I always used to laugh at these systems




00:22:59

that claim to let you play music
over the internet and when you would.




00:23:03

Oh, go, go companies. Yeah, listen.




00:23:05

Excuse me, but bullshit.




00:23:07

So you read the manual and at some point
they would say things like, you know, once




00:23:11

you get it all hooked up and you've driven
all your drivers




00:23:13

down to the lowest latency,
so everything's as unstable as possible,




00:23:18

you will get used to playing with latency




00:23:20

and it works better with slower
tempo music.




00:23:24

Like it works.




00:23:24

Better
if the other band members are in your.




00:23:26

Yeah, yeah, it works. Better
if no one has a sense of.




00:23:29

Time. What about Ringo Starr?




00:23:31

Right?




00:23:31

Ringo Starr's in-built latency gave him
a name is one of the world's




00:23:35

greatest drummers because he's naturally,
let's call it feel.




00:23:37

Yeah. And his grandmother
made him learn to get right.




00:23:40

But it took him
longer to get to the snare drum




00:23:43

because of the way
he learned to play the drums,




00:23:45

and that gave him that natural
swing that everyone goes, oh,




00:23:47

George of stuff
like Ringo is a fucking genius.




00:23:50

Yeah, yeah, no,
but it was like it was just. A but.




00:23:53

Inbuilt latency that he wasn't.




00:23:55

But here's another point of latency.




00:23:57

Why do orchestras have conductors?




00:24:01

Because




00:24:02

again, at the right tempo,
the amount of time it takes




00:24:04

for the double basses
on one side of the orchestra to hear




00:24:09

and see what the percussionist is doing on
the other side of the orchestra




00:24:12

is a musical time value.




00:24:15

It might be a 64th note,




00:24:17

but it's their speed of light conductor
waving their hands.




00:24:21

Now you can get everyone to play in sync,
but you know it's true.




00:24:24

Two people
sitting on either end of a football field




00:24:27

at the speed of sound
cannot play in sync with each other.




00:24:30

Yeah. It's impossible.
Yeah, yeah, I remember that. We did that.




00:24:33

We did that, experiment at school.
We we took a start.




00:24:36

Has gone up to one of the ovals at school.




00:24:38

And, you know, we all stood down one end




00:24:39

and the teacher was down
the other end with the started down.




00:24:42

And you saw that you saw the smoke
before you heard the sound.




00:24:44

Yeah. Well,
that's sort of. Exactly where I saw it.




00:24:48

I don't like to say Pink Floyd.




00:24:49

I saw Dave Gilmore play in Soldier
Field here in Chicago,




00:24:53

and he played money,
and he had the whole thing out in quad.




00:24:56

So doing church, bom bom bom bom,




00:25:00

and each
beat would go to a different speaker.




00:25:02

Except I was about 20ft from one speaker




00:25:06

and about a 1500 feet
from another speaker.




00:25:10

So that whole thing sounded like boom,
chicka bom bom bom bom boom chicka boom.




00:25:15

Yeah.




00:25:15

What if you want a good lesson in latency,
sit down with one of the guys that mics




00:25:19

those stadium events because like, you're
dealing with that day in and day out.




00:25:24

Yeah, absolutely.




00:25:25

I actually had a totally different venue.




00:25:27

I watched a geeky video from this
great podcast called 20Hz.




00:25:33

They really it's a great show, by the way.




00:25:34

Free audio people.




00:25:35

Check out 20Hz.




00:25:37

And the gentleman,
the gentleman, the host.




00:25:39

The show did.
It's doing a video series now.




00:25:42

And he walked the Disney property.




00:25:45

Disneyland.




00:25:46

And the guy he was that took him on
the tour is an expert




00:25:50

on everything Disney technology, you know,




00:25:54

and he shows the guy where
all the hidden speakers are on the mall.




00:25:57

You know, as you walk down Main Street
where the speakers are located,




00:26:01

where the control, you know, control
towers are, where the audio mixer sitting.




00:26:06

But what was really cool,




00:26:07

what's relevant to the conversation,
is talking about how they are masters




00:26:10

at controlling the delays of sound
between systems, so that anywhere you are,




00:26:16

you never hear an overlapping echo
from another zone.




00:26:20

Well, yes.




00:26:21

Even to the point when they have parades,
their old Electric Light parade,




00:26:25

which is so famous and fun, you know,
they had the speakers on the parade car.




00:26:29

But nowadays




00:26:30

the technology, the system sounds,
the sound is so much more sophisticated.




00:26:34

So these speakers
all the way down the entire parade route,




00:26:37

and there's beacons and every single float




00:26:40

telling the system where the float is,




00:26:43

so it knows where the music for that float
should be playing.




00:26:47

And and what? See,
you know why it should be said to.




00:26:49

And so as the thing travels down,
that's so cool.




00:26:52

No matter where you are,
you're hearing the music for that float.




00:26:55

But it's coming from,
you know, fixed speaker locations




00:26:59

and a lot of the speakers are hidden,
but now they have speaker towers up




00:27:03

because you can only hide so many speakers
nowadays.




00:27:06

They and they always
put them by the trees.




00:27:09

So there'll be a nice tree
and then next to it, a big speaker tower.




00:27:12

But it's kind of disguised,
you don't really know.




00:27:15

Looks like a. Business or something.




00:27:17

Yeah.




00:27:17

Say what you will about Disney,
but they're geniuses at heart.




00:27:20

Are you sure? I mean, just incredible.




00:27:23

You know, the audio on and tronic,
all that stuff is just next level.




00:27:27

But just talking about latency.




00:27:29

It's the most when you really twist
your head around what's going on.




00:27:33

And what's so remarkable
is they do it so well.




00:27:37

And we all know this about sound, right?




00:27:38

You only know it's bad.




00:27:41

You only
notice audio when it's fucking bad, right?




00:27:44

It's the most like unsung hero of tech.




00:27:47

Because when it's good I mean,
unless you're somewhat of a enthusiast,




00:27:52

I'm like, oh, this sounds great, but
most of the time you don't say anything.




00:27:56

But when it's
when it's. Bad, you're hiding. It.




00:27:58

You hate it.




00:27:59

So I think George Lucas line
sound is 50% of the picture.




00:28:03

Yeah.




00:28:03

Yeah yeah yeah.




00:28:04

Or video
without sound is just surveillance. Oh.




00:28:08

Yeah.




00:28:08

Yeah, I like that.




00:28:10

Yeah,
I like that. Talk about video and latency.




00:28:13

Years and years and years ago,




00:28:14

I used to do a TV show
which was live on a Friday night,




00:28:17

the music show,
and it was before, Hi-Fi television.




00:28:22

So the big thing was
you had an FM radio station, and you did




00:28:26

a thing called a simulcast




00:28:28

for anyone under 4515, somebody would have
no idea what I'm doing.




00:28:33

But anyway, so you had the audio
coming out of your Hi-Fi speakers




00:28:37

and the pictures on your television,
so I should have the show.




00:28:41

But the problem was
because we had to rely on




00:28:44

the control room
back at the TV network to play the videos.




00:28:48

So I had on my chair under the right,
a button.




00:28:52

But I had to work on, I think it was a




00:28:55

2 or 3 second roll from memory.




00:28:58

So when I'm doing my spiel,
I had to work out,




00:29:01

you know, backwards 2
or 3 seconds before I finished




00:29:05

so I could press the button, which alerted
the guys in the control room to rotate




00:29:08

at a time. The rotate,
because in a three second roll.




00:29:11

No way. They roll in and then.




00:29:14

It's like the engine room in the ship,
you know, you push the throttle forward




00:29:17

and then the downstairs,
the light comes on full steam, you.




00:29:20

Know, and then you'd fire up this I used.




00:29:22

To have to deal with,




00:29:23

with the first version of Source Live,
like back in 2014,




00:29:27

the latency to get a broadcast
that wasn't peer to peer,




00:29:32

it would take like three seconds.




00:29:34

So I'd talk to my clients and say,
okay, well,




00:29:36

here's that thing that you asked for.




00:29:38

It's, you know, like, I lower the audio,
I lower the music, I raise that




00:29:42

I got rid of that pop.




00:29:43

I hit play there, that play button is
I just slam the button




00:29:47

and say a few more things
and then it would play.




00:29:49

So hopefully when I said, here
it is, it would start.




00:29:52

But I really had hit play like a second
and a half or two seconds earlier,




00:29:56

trying to make it.




00:29:57

Seem like it's like my Subaru
trying to pass a car on the freeway with.




00:29:59

This.




00:30:02

I'm like, I think I'm going to pass
this guy in a minute.




00:30:04

I'll slam the throttle.




00:30:06

For the 1980s turbo car.




00:30:09

Well, you hit the throttle.




00:30:11

That's right.




00:30:12

At turbo.




00:30:12

Lag. Yeah, they should call it
turbo latency.




00:30:14

Yeah.




00:30:15

It wasn't.




00:30:16

It was a turbo lag, wasn't it?
That's what they call it.




00:30:19

Yeah. Turbo.




00:30:19

Yeah, yeah.




00:30:20

I tell you what, this does discussion
does shine a really good light on it.




00:30:23

1996 or 97




00:30:27

would have been I was still at triple M
and we did a triple cast right?




00:30:31

Yeah, I remember the triple cast.




00:30:33

There was an Australian band called
Boom Crash Opera who was still around.




00:30:36

Now they're actually touring at them.




00:30:37

I remember them right.




00:30:38

Well, we had, a TV show, a national
TV show called hey, Hey, It's Saturday,




00:30:43

which was on it's Saturday night,
and it was like a national icon.




00:30:47

So we got boom.




00:30:48

So the triple M network
lined up with, hey, hey, it's Saturday,




00:30:51

and we did a triple cast.




00:30:52

We had a band member
in each state, each capital city.




00:30:56

So I think Dale rider was a triple
M in Sydney with me.




00:31:00

And there was the guitarist in Adelaide,
the drummer was somewhere,




00:31:03

blah blah blah blah blah.




00:31:04

And it was when the internet
was first starting up and they played live




00:31:10

on TV, on triple M and on the internet,
so you could tune in and listen to them




00:31:15

playing on the internet,
and they were all in a different state.




00:31:17

So we're talking back then




00:31:20

dial up connections, all that rubbish.




00:31:23

Wait wait wait wait wait.




00:31:24

The musicians were in three
different positions.




00:31:27

Were all those band members 4 or 5 in boom
fresh?




00:31:30

Five? Oh, pleasant had gone by then,
so I would have been four. I think.




00:31:34

I suppose it might be.




00:31:36

I'll tell you what it's on,
but you can watch it.




00:31:38

It's on YouTube if you want to go
and watch it, I'll stick the link.




00:31:42

They had to have been playing to a click
that was synchronized




00:31:44

with the central point.
There's no effing way.




00:31:47

Don't forget they were listening to the TV
feed to hear each other.




00:31:50

They weren't listening to each other
across the internet, but it was correct.




00:31:54

They're all listen is something that has.




00:31:55

It was on all sides, right? Right,
I tell you.




00:31:57

Broadcast,
terrestrial terrestrial broadcast.




00:32:01

But still I mean, you know.




00:32:02

Yeah. Back then yeah it was a big thing.




00:32:05

That's pretty cool. Well, you were there.




00:32:06

You were there. Rob.




00:32:07

Oh. When,
guild off used to come and do drive




00:32:11

in the.




00:32:13

Yeah.




00:32:14

And he,
I got a call from a record company.




00:32:16

Go, girl, I was talking to her,
and I said, what are you up to?




00:32:19

Some at lunch with Lee Amalia from
Hothouse Flowers went, oh, he's Irish.




00:32:24

Why don't you come in
and you can get on there with Geldof?




00:32:28

So he did,
and then they end up doing a song member.




00:32:30

They did do the live song,




00:32:31

which was a Tim Buckley song,
and I wish I could remember what it was,




00:32:34

but Liam Amalia played keyboards and sang.




00:32:38

Charlie Musselwhite was on harmonica.




00:32:41

Can't remember than a guy's name
who's playing guitar.




00:32:45

And I think Geldof
sort of wandered it out,




00:32:46

playing the bow role
or some weird shit, but, But




00:32:50

Liam, Amalia, the headphones didn't work
and we were going live to hear.




00:32:54

So he played the




00:32:55

keyboards, he couldn't hear the keyboard,
and he sang.




00:32:59

Oh, wow.




00:32:59

But he played the keyboard.




00:33:01

Didn't miss a note
without even hearing it. Yes.




00:33:04

That's somebody that was amazing, Mr.




00:33:06

Beethoven. Some of those guys.




00:33:08

Yeah.




00:33:08

I mean, my let
I have one last latency story too,




00:33:11

because it ties into radio again
when I did the Eagles football,




00:33:15

broadcasts, we were simulcasting
because it was television,




00:33:19

but we were on the radio. Right.




00:33:22

And it's not technically a simulcast,
but the fans in Philly




00:33:26

and in the Philadelphia area
wanted to hear our announcer, you know.




00:33:30

Yeah, they want to hear the hometown
announcer. Right.




00:33:32

So it's very popular to turn down
the television and turn up the radio.




00:33:36

Right. Talk about sync problems.




00:33:39

What often happened was
we were ahead of the broadcast.




00:33:43

Yeah. Right, right.




00:33:44

And so you would get calls from the fans
calling in the station saying.




00:33:49

You guys are ahead of the TV, man.




00:33:51

And then we'd have to call in
to engineering.




00:33:53

And they had a delay control,
you know, back at the.




00:33:56

Yeah, at the station
they'd add a second 2 or 3 of delay




00:34:01

so that when you lose to the game
because you see when you hear male go,




00:34:04

it's just, you know, fumble
and the guy's still running




00:34:07

and they're like, it's
going to be a fumble. Oh shit.




00:34:10

Oh you bet. Yeah.




00:34:13

Yeah.




00:34:13

So you would have to deal with that,
you know. And that.




00:34:16

Well if. You watch it.




00:34:16

If you watch film coverage,
you'll see that all the time




00:34:20

because they'll, they'll cross the
like this the garage of whatever team.




00:34:24

And you see a screen in the background




00:34:26

which is showing something
you saw about four seconds ago.




00:34:29

And then it will turn to the guys in the,
you know, in the in the garage




00:34:33

on the pit lane, two. More places
where latency comes up.




00:34:36

Number one, you buy these in house
like Sony's speakers,




00:34:41

and they are having to synchronize
the delay




00:34:43

throughout your house
so that you walk upstairs and downstairs




00:34:47

and you get somewhat
of a continuous experience




00:34:51

without getting an echoey sound
when you're standing between two zones.




00:34:57

That's one.




00:34:57

And that's very hard to do,
especially because you're dealing




00:35:00

with physical space.




00:35:03

At some point
you cannot actually compensate for this.




00:35:05

You can.




00:35:05

Only one thing to be really clear about.




00:35:07

You can only compensate for latency.




00:35:09

From a point of perspective, and you can
only compensate latency by adding latency.




00:35:14

There's no time travel like people have
latency compensation like. You.




00:35:19

Can't speed it up to.




00:35:20

Time travel yet.




00:35:21

Yeah. You can't you can't go back in time.




00:35:24

So that's one place.




00:35:25

The other thing
that's interesting with latency,




00:35:28

you might remember with landline




00:35:32

phone calls, they were quicker.




00:35:35

And now everyone is so used to latency




00:35:38

on the phone network with cell phones
that the funniest thing




00:35:43

that I've realized, actually,
is that recently I've been on a few phone




00:35:46

calls and Source Connect
beat the phone call.




00:35:49

Yeah, yeah, oh yeah.




00:35:51

Which was really interesting.




00:35:53

Well, everyone
now is this culturally used to much higher




00:35:57

latency conversations
than we used to in the 80s with




00:36:02

wired telephones across the whole world.




00:36:04

Except when you were doing.
The you're going. Through these.




00:36:06

I can still remember though, back in
the 70s and 80s, because I'm fucking old.




00:36:12

You know,
you be doing an international call.




00:36:13

It'd be like, how are you?




00:36:16

Are you there? Yeah. Good.




00:36:17

Oh, no. I'm sorry.




00:36:19

And then everyone's talking over




00:36:20

one another and it's costing
loads of money and.




00:36:22

Yeah, yeah.




00:36:24

God, Jesus.
It's like a phone call. Oh, yeah.




00:36:26

I a half hour interview
at a radio station.




00:36:28

It cost the station,
like 200 bucks or something. Yeah, yeah.




00:36:31

I see end lines go. Yeah, yeah, yeah.




00:36:33

Fucking. Oh yeah yeah, yeah. Oh, yeah.




00:36:35

God forbid someone forgot to hang up
the damn ISDN box.




00:36:39

Over the weekend, we we did that
when we were just, testing Source Connect,




00:36:43

and we were doing some latency tests
because aptX for example, is a codec.




00:36:48

We were talking about compression
and decompression, and we used to have




00:36:52

a version of Source Connect that use
the aptX codec or people call it aptX X.




00:36:56

And now aptX is used a lot with Bluetooth
for doing your surround speakers




00:37:00

because it's it most codecs.




00:37:04

A codec is the thing that compresses
the data and makes it less data




00:37:07

to transmit.




00:37:08

Most codecs do this
by figuring out what you can't hear.




00:37:12

Is a human. But aptX didn't use,




00:37:16

perceptual coding.




00:37:17

It used, linear adaptive linear




00:37:20

PCM or something I think had ad, I forget.




00:37:23

But anyways, it was much, much faster.




00:37:25

What would take most codecs around
20 milliseconds to encode decode?




00:37:29

I think aptX could do it
in four milliseconds. Wow.




00:37:33

So we were testing with the aptX ISDN box
and comparing it to Source Connect.




00:37:38

Connect it to California.




00:37:40

We had some pretty good results




00:37:42

and then we just went home
and it was the weekend.




00:37:45

Yeah.




00:37:46

And the aptX system would take
it wouldn't take two ISDN lines.




00:37:49

It would take four because it it couldn't
achieve as much of a compression ratio.




00:37:55

It was much faster.




00:37:56

Who didn't disconnect?




00:37:57

Robert I'm. Innocent.




00:38:01

The box didn't disconnect.




00:38:03

The the line, the,




00:38:06

Oops.




00:38:07

That was an expensive,
that was got to hang.




00:38:09

That was expensive.




00:38:10

That was that was almost $1 for that
one weekend.




00:38:14

Yeah.




00:38:15

Yeah, it happened to Miguel for our IP.




00:38:18

They left it open.




00:38:20

Yeah, yeah, nobody hung up.




00:38:21

The suit didn't hang up. Yeah.




00:38:23

And he he was the one that dialed in. Oh.




00:38:25

Which is not really protocol,
but for whatever reason.




00:38:29

Boom. He dialed in. And got he got nailed.




00:38:31

He got the bill. Yeah. And he. Yeah.




00:38:34

My my, when when.




00:38:35

When I first set up the bridge,
I bought a, used my, ISDN box,




00:38:39

and it came from some radio station.




00:38:41

It was set up as a studio,
the transmitter link.




00:38:43

And it had a program in there that said,
if you disconnect,




00:38:46

like dial back
and get that connection back.




00:38:50

And I didn't know that,
I didn't clear the settings out.




00:38:53

And I put my new ISDN numbers in there,
and I did a bridge that dialed out.




00:38:57

And then like bridges over
and I disconnected or whatever.




00:39:01

And I got home and that was like 300 bucks
and that was just for like eight hours




00:39:06

or something or six hours
that the stupid thing dialed back.




00:39:10

The moral to the story is, if you've got
an ISDN box and you forget to hang up,




00:39:14

you need to go to a CVS store right now
because you're going to need it.




00:39:23

And that's the out




00:39:25

literally.




00:39:26

Well, that's the that's is at the end.




00:39:30

Both.




00:39:36

Well that was fun.




00:39:36

Is it a works.




00:39:38

In the pro audio suite thanks to




00:39:40

tribal and Austrian audio
recorded using Source Connect,




00:39:44

edited by Andrew Peters and mix by Robert
Good.




00:39:48

Your own audio issues,
just ask Rob Aucoin.




00:39:51

Tech support for George the Tech William.




00:39:53

Don't forget to subscribe




00:39:54

to the show and join in the conversation
on our Facebook group to leave a comment,




00:39:58

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drop us a note at our website.




00:40:02

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