TwistedWave 32.3 and 32.4, One Keystroke Processing and a New Repair Tool
The Pro Audio SuiteFebruary 26, 2026x
5
00:14:3126.75 MB

TwistedWave 32.3 and 32.4, One Keystroke Processing and a New Repair Tool

TwistedWave has dropped updates that feel like they were built for anyone smashing through a pile of auditions or VO edits every day. George walks through what's new in 32.3 and 32.4, including the ability to apply a Batch directly to your currently open file and map that Batch to a single keystroke. That means you can normalise to a target level, then apply a processing stack, all in one hit, without the old multi step workflow. Then there's the new Repair tool, a quick "auto heal" style fix for little clicks, mouth noises, and short waveform anomalies. Select the problem area, hit a key, and TwistedWave smooths it out. No fiddly sample drawing required. Also included, a friendly rant about software developers changing things that don't need changing, and why options matter. Sponsors, Tribooth and Austrian Audio, Making Passion Heard. Recorded using Source Connect. Edited by Andrew Peters. Mixed by Robbo.
You are any be history. Sorry, welcome my name. Hi the pro Audio Sweet than. You guys are professional and motivated with. Text The LEO Stars George Wisam, founder of Source Element, Robert Marshall, International Audio Engineers Darren, Robbo Roberts and Global Voice Andrew Peters. Thanks to Triboo, Austrian Audio Making Passion, Her Source Elements, George, the Tech Wisdom and Robbo and APS International Demo. To find out more about us, check the Pro Audio Suite dot com. Welcome to another pro audio suite thanks to try booth. Don't forget the code trip AP two you one hundred that will give you two hundred US dollars off your Tribooth and Austrian Audio Making Passion. Now. I'm currently recording my end of safety of using Twisted Wave. And George, you've heard some information about twisted waves something new. Yeah, So twist a wave For those that don't know where it is, I mean it's a very nice, elegant and basic looking application for recording and editing two track or multi channel audio. It's not a multi tracked doll. It's just for editing. Really. It's been around for a long time. I've been using it for over fifteen years, and so in doing so, we've gotten to know Thomas the developer, and. One of us in this room, not the tank engine. Not the tank endine, now that was Jewelie. One of the us in this room has actually met Thomas and had a beer in it's. I was in Gay Parry and at least Thomas for a beer in a chat. So it's just been nice to have a relationship with a developer like this for a long period of time. And you know, he's his ability in bandwidth to open up two new ideas EBB and flow as we all do right based on everything else going on. But as of lately, he's dropped a few new updates incremental updates, and each one of them has had a feature that I've lobbied him pretty hard to add. So I have to take a little bit of credit and say, you know these are there. Yeah. So the first one that dropped a couple of weeks ago was an update from version thirty two point two to thirty two point three, and in that version he added a feature that is I just feel like it's been needing to be there for a very long time, but he's finally done it. So one of the things that I do a lot with processing is I like to use normalizing in conjunction with my processing. I like to calibrate my input level then process it right, and you know, not only can you normalize to a peak, but you can normalize to an RMS level, which means if you normalize your audio to an average level an RMS or LUFFS and then process, you can get a very predictable outcome. Well we all agree with that absolutely, you know, dynamically like dynamics, wise, et cetera. So it was always it's like a multiple step process. You have to first open your file, then you record, then you edit it, then you normalize to a certain value, then you apply processing, then you get a result. And that sounds easy enough, but if you're working quickly and trying to go through twenty thirty forty auditions a day, it can get a little redundant. Well, finally, now you can map all of that to a single keystroke, because you can now create a batch with a batch has always been there, but a batch that can be mapped to a keystroke. So you can say, in my batch, first normalize my audio two minus three peak or minus thirty RMSS or some other value and then apply a stack with compression et cetera on it and have all that be done in a single keystroke. And you can finally now do that, and it's just one of those timesavers. It's just so cool to be able to just hit a key in instantly your audio update with these changes made to it, and move on. And so that's cool. So now you can make you can you can apply a batch to any open file at any time. Is that similar to recording a macro in audition? Is that the same sort of thing? It's similar to Okay, so audacity has macros, right, and that's a similar idea. An audition has favorites, favorites, that's right. And you can you actually go in and you record the process that you want it to that's right. Yeah, yeah, okay, that's what I'm thinking of. So this is sort of like a you know, a simpler version of both of those, you know, But once you build a batch, a batch is pretty uh sophisticated. It's sort of like a favorite or a macro. You can have many different steps that occur in sequence. But before a batch was a separate window. You'd open that window load in the files that you want to process, and then it would spit them back out. Now any file that you're currently looking at. You know, if you the waveform is on your screen, you can say, just apply one of my batches and it's just off the file menu. Now apply batch and it's done, and so and and then those can be key mapped, so single key magic, so that. One of them, one of them can be the ministry setting where you normalize it two minus three rms. It's like. Always has to be something, doesn't it something? Yeah, So that that's one thing. And then what dropped today as of this recording is thirty two point four as well as thirty two point four point one Beta, so he released them concurrently. So what happened in thirty two point four is the in thirty two point four is the repair tool. So he's finally added a autoheel type thing so you can still any little short region of audio and just hit the letter R and it just smooth it out. It's the sort of pencil tool of clicks as in like distortion and stuff like that, or just a plosive any little weird thing that's irregular in the waveform. If you select the region over that anomaly. It extrapolates what's going on the two sides of the waveform and then just sort of auto heals it out, so it it essentially disappears. That's really interesting because usually when I'm doing the edit, I will find clicks like digital clicks and stuff, but I have to manually dig out yeah, this, and sometimes it's very it's very difficult to get them out with that tool. That sounds really really good. It's not meant to be a replacement for like a d clicker, But at the same time, I think it's way more precise, and you're only using it on exactly the offending you noise, yeah, that you want to remove. Now. I don't know the maximum length of time you can select. I think it's obviously rather short. It just interpolates, though. Is it linear? Does it make a curve? Yeah? I haven't. You know. I played around with it and saw that it worked, and then I got distracted and I didn't go back. But I want it. You'd have to zoom into the waveform and really look and see what it's doing at the sample level. Yeah, but yeah, it's smoothingly into these things. It's the draw feature in pro Tools. Except you don't have to physically draw it. Yeah, it's just interpolating for you. Again, it's ard with a track pad, track ball and a. Mouse, definitely, But that's Autoheel from essentially Autoheel from Adobe. That's one of the killer tools for Adobe users. One reason they continue to buy it. Does it sound good on mouth clicks? The autoheel does it? It's great, Yeah, it's great. I mean, it's just whatever is in there. If there's like a little smack in between two, you know, words or syllables, it's just gone. But it doesn't say you just got a highlight. The actual click CLICKI bait and then you do use. It's it's like the Dodge tool and Photoshop. Yeah, you know what I mean the Dodge tool, like you just sort. Of click around. You're like a little bit of this stuff outside the area, make it make the area inside it like the outside, and it sort of just does the fady switchy thing that makes it okay. This is just a much more of a precision instrument. Just I've never been happy with mouth to click like drawing. It gets rid of it perfectly. It's like surgical as as removing Maduro from Venezuela. Right. Oops, oops, it is, but it is like very precise and has no artifacts. And I think even with like the isotope one, those are extremely quick, but there's always like an artifact and there's like a thing that you're like, so it's you always trying to select less or and by the time you're like select less, like les, I'm like, I'll just zoom the rest of the way in and yeah. Yeah, I remember the first time I used is isotope de breath. This is many many, many many years ago, and so I bought it because a guy studio I was working out, so, you know, because I saw him using something. It's like, what's that? He goes, It's perfect, you know, is de breath. You should get it. And I got it and used it once and then went, fuck, there's someone using that anymore. I don't like waves Hole. It took out so many other. I tried to the Waves one doesn't. I don't think it works either. I really don't like it or Waves one. It's terrible because if there's words like with the it loses all sorts of things and you go, where's the h gone from the that's right. Yeah, yeah, everything is singular now with deep breath. Yeah. Well that's that's it takes all that it took. See that. See if we were speaking Shakespearean English, we wouldn't have to worry about debris. That's right. All right. Well I just while you guys were chatting away, I updated twist Away. That's how fast it was. And wow it's a beta version, you know, so he knows that people are going to give him some feedback on it, you know. Uh huh. I'm fine with it because I do want things to be a little bit more organized, a little bit less clutter. Best, the best implementations are those is when they give people like do you want to go to the new organization or still use old view? Thank you? That's all it takes. Like, Like, one of the ones that drove me the most nuts is when Apple reversed its scroll. Oh absolutely, do you know what I'm talking about. It's called natural direction scroll directs. Oh my god, did that with me? Yeah? So anybody who's been wondering that. Yeah, that's all the stuff that's like automatically wide right. It's like in your brain, it's like it's like command X and command and all that sort of stuff. It's just it's just you don't think about it, and you're. Just going down. The skate is going up. You're like what, yeah, no, and then all of a sudden, I changed the ship and you're like, hang on, am I going fucking nuts? There's there's this. This guy, this sweetish guy. I forget when in eighteen hundred he put on these pair of glasses that made everything upside down for him, the whole world. And the first couple of days he couldn't walk without someone holding him up. Okay, by sixty days he's able to ride a bike, and things like if he takes a cup of tea and the tea is upside down in his hand and his brain in real time. Flipped it back over. Well, you know what, the brain just actually got it round the Yeah, but it's got it around the right way now, because what we see with our eyes is actually upside that's true. It's like the whole camera. Yeah yeah, yeah. And there the bicycle that steers the reverse directions. Yeah, you were telling me about wake that up. When you turn left, the bike goes right and then you break your head. Why would you want to do that? It's just an experiment to see how the brain can see if we can. Yeah, because bicycle riding is this weird thing where your brain is constantly keeping you from falling, but it's you don't stop yourself from falling the way you think you do. You actually stop from falling by turning the opposite direction from the direction. You're It's like turning into the skid. Yeah, it's a weird thing that you're doing your body. Well, as soon as you reverse the direction of that steering, all you're off. Because it took you what when you were five, seven eight, Whenever you learn to ride a two will bike, you imprinted that in your brain. Now you know how to do it. You know, they say it's like riding a bicycle. As soon as reverse it, it just fucks your brain. And then it took the guy said, I learned thirty sixty days later how to do it, and then it took me three to five days to learn how to ride a regular bike again. So every software engineer out there, every develop for everybody, you, I just remember this is the way human brains work. Please do not change things that don't need to be changed. If it drives people crazy, and. Give them England. Always give a way to go back down right to this day. Turn the channel off, like I've now been acclimated to turning the mute on to turn the channel off. Exactly, it's not on, it's on off. Turning that on makes that go off. Yeah, we've all learned that, you know. Yeah, and and thankfully Apple still has a check box. It says natural school direct scroll direction and you unchecked that it goes back to normal. It was yeah, oh boy. Well, anyway, thanks Thomas for the new stuff. And that's just part of your subscription. If you're a current user. I'm going to I'm going to get that the pro Audio Suite and Austrian Audio recorded using Source Connect, edited by Andrew Peters and mixed by Robo. Got your own audio issues, just ask robo dot com. Tech support from George and the Tech Window. Don't forget to subscribe to the show and join the conversation on our Facebook group to leave a comment, suggest a topic, or just say today drop us a note at our website audio suite dot com